Pricing

How much does a mobile app cost?

The short answer

A mobile app for both iOS and Android built by a specialist studio typically costs $35,000 to $120,000 and takes eight to sixteen weeks. A focused cross-platform app on a simple back end sits at the low end; apps with complex back-end work, legacy system integration, offline use, AI features or regulated data sit at the high end.

TierPriceWhat is included
Focused app$35,000–$60,000A cross-platform app with one or two core flows, sign-in, push notifications, a simple back end or an existing API, and release to both app stores.
Business app$60,000–$90,000Several flows and user roles, a new back end with an admin panel, payments or ordering, two or three integrations and analytics.
Complex or regulated app$90,000–$120,000Legacy system modernization, offline sync, AI features with evaluation, compliance controls, detailed audit logging and a broader device test matrix.

What drives the cost

Back end and APIs
Many apps need a new server, database and admin panel behind them. If a clean API already exists, the build is mostly the app itself; if not, the back end can be a third or more of the work.
Legacy system integration
Connecting to an older ordering, inventory or practice system often means working around undocumented or slow APIs, or building a modern API layer in front of them.
Cross-platform versus fully native
Flutter or React Native share most code between iOS and Android. Two separate native apps cost noticeably more to build and maintain, and are only worth it for heavy device-specific work.
Device features
Camera, location, Bluetooth, background tasks and push notifications each add platform-specific code, permission prompts and testing on real devices.
Offline support
Letting users work without signal means local storage, sync and conflict handling. It is one of the most underestimated features in mobile.
AI features
Assistants, image or document analysis and recommendations add prompts, evaluation, model costs and careful handling of slow or wrong responses on a small screen.
Compliance and app store review
Health, finance and children's apps face stricter data rules and closer app store review. HIPAA-covered apps need a BAA with every vendor that touches patient data.

The short answer

A mobile app for both iOS and Android typically costs $35,000 to $120,000 and takes eight to sixteen weeks. A focused cross-platform app with one or two core flows and a simple back end sits at the low end. Apps that need a new back end, legacy integration, offline use, AI features or regulated data sit at the high end.

The app on the phone is often less than half the work. The back end, the integrations and the release process make up the rest.

Where the money goes

PhaseShare of effortWhat happens
Product definition and design15–20%User flows, screen design and platform conventions for iOS and Android
App build30–40%Screens, navigation, state, device features and notifications
Back end and integrations25–35%APIs, database, admin panel and connections to existing systems
Testing10–15%Real-device testing across screen sizes and OS versions, automated tests on key flows
Release5–10%Store listings, review submissions, crash reporting and analytics

Teams usually budget for the screens and forget the back end. If customers place orders in the app, something has to receive, validate and route those orders, and that something often has to talk to an older system.

What pushes a project to the high end

  • Legacy systems. Our tire warehouse ordering app combined a B2B and B2C ordering app with modernization of a legacy API, which is typical of where mobile budgets grow.
  • Health data. Apps like our AI symptom assessment and patient onboarding app need HIPAA safeguards, BAAs with vendors and careful wording around what the AI does and does not do.
  • AI as a core feature. A consumer app built around AI output needs evaluation, cost control and graceful handling of slow responses. AI also adds a monthly model bill; see what it costs to run an AI agent.
  • Offline and sync. Field and warehouse apps that must work without signal need local data and conflict rules.

Cross-platform or native

Most business apps are a good fit for a cross-platform framework, because one codebase for iOS and Android cuts build and maintenance cost. The choice between Flutter and React Native depends on your team’s skills, the device features you need and any existing web code you want to share. Our Flutter vs React Native comparison covers where each wins. Fully native apps are worth the extra cost for graphics-heavy products or deep platform features.

How to keep the cost down

  • Prove the idea on the web first when you can. A web MVP is cheaper to change while you learn what users want.
  • Launch one core flow. Ship the action users open the app for, then add features based on usage.
  • Reuse your back end. If you already have a clean API, the app becomes much cheaper. If you do not, building one serves your web app and future integrations too.
  • Skip offline until you need it. Many apps can require a connection at launch and add offline support later.
  • Plan for annual OS updates. Budgeting for them up front avoids an emergency fix when a new iOS or Android version breaks something.

How Lumeor prices mobile apps

We scope each app as a fixed-price project after a short discovery call, with a written list of flows, platforms, integrations, back-end work and what is out of scope. Apps are published under your developer accounts with the code in your repository. Ongoing updates and support are priced separately.

Frequently asked questions

Should we build native or cross-platform?

For most business apps, cross-platform with Flutter or React Native is the better value, since one codebase serves both iOS and Android. Fully native apps make sense for heavy graphics, deep device integration or when a platform-specific feature must work on day one.

Do we need a mobile app or will a web app do?

A responsive web app is cheaper and faster to change, and it is often the right first step. A native app earns its cost when you need push notifications, offline use, the camera or other device features, or when customers expect to find you in an app store.

What ongoing costs come with a mobile app?

Apple and Google charge developer account fees, and both take a commission on certain in-app purchases and subscriptions; check their current terms. You will also pay for hosting and any third-party services, and you need budget for updates when new iOS and Android versions ship each year.

How long does app store review take?

It varies by store, by app category and by whether it is a first submission. Plan a buffer before any launch date you announce, and allow extra time for health, finance or children's apps, which get closer review.

Who owns the app and the accounts?

You do. Apps are published under your own Apple and Google developer accounts, and the code lives in your repository, so you can keep working with us or move to another team.

Next steps